Tuesday, August 18, 2020

Basic Concepts of Agile. Why agile is so important?

 

Agile Manifesto was codified in 2001 in Snowbird by Scrum, XP, and DSDM practitioners. Agile Manifesto includes:

  • Individuals and Interactions OVER processes and tools
  • Working software (systems) OVER comprehensive documentation
  • Customer collaboration OVER contract negotiation
  • Responding to change OVER following a plan

These values are at the core of why agile works and continues to be used on projects with high uncertainty today.

Sprint basics include the three parts of a Sprint:

  • Sprint Planning
  • Sprint Development
  • Sprint Retro & Review

A Sprint is a timebox, or a period that is used to contain the time allowed for work to be completed. It can be anywhere from two weeks to a month (although shorter is becoming more popular among advanced practitioners).

Sprint Planning starts with the Product Owner selecting the work to be done from the Product's Backlog. The Product Backlog is the list of work that is prioritized by its importance, either for ongoing improvement or the completion of a new product. The Team reviews the stories and then selects what work they will be able to complete during the sprint. This process is facilitated by the Scrum Master who does not participate in the doing of work, but instead is focuses on enabling the team to move quickly with good processes and best practices. The final set of stories should form a cohesive "product increment" that the team can demonstrate by the end of the sprint.

  • Input: Product Backlog of stories prioritized by the Product Owner
  • Process: Review and select stories for the sprint
  • Output: Sprint Backlog of stories the team commits to complete by the end of the Sprint

Sprint Development begins with the daily standup. Daily standups are self-reporting of the team on what work they will get done that day. This is usually done around a Kanban board, or other big visual information radiator (BVIR). The team opens only a few stories at a time and work story-by-story to analyze, build, and test the work. The result by the end of the Sprint is a shippable increment that can be demonstrated to the product owner. Meetings are facilitated by the Scrum Master, and the Product Owner determines if a Story is complete to meet the stakeholder needs.

  • Input: Sprint Backlog of stories the team commits to complete by the end of the Sprint
  • Process: Daily reporting and execution against a few stories at a time: designing, building, testing and closing
  • Output: A shippable product increment that can be demonstrated

Sprint Retro and Review are ceremonies to gain feedback and drive continuous improvement into the team. The first step is the Sprint Review, where the Product Owner demonstrates the product increment from the Sprint to Stakeholders. This is an opportunity to gain stakeholder buy-in and feedback, so the team knows its on track with the product direction. The Product Owner can also get feedback on what should be in the next Sprint. The Sprint Retrospective or "Retro" is the second ceremony used to close a sprint. The Retro involves the team going into a room to evaluate how the sprint went, and identify opportunities for improvement in the next sprint. The best Sprint Retros are run as games to facilitate input from the whole team and quickly identify improvements.

  • Input: Shippable product increment that can be demonstrated
  • Process: Demonstrations and games to facilitate feedback on the product and team processes
  • Output: Feedback on the product's direction and actions to improve the next sprint

Iron Triangle helps to explain how the different project management methods align. The Iron Triangle includes:

  • Scope - the technical work to be done
  • Schedule - the total calendar time to execute the work
  • Budget - the total cost of the project in dollars

All aspects of the Iron Triangle are constraints and costs to the organization. More schedule means a delay of project benefits and tie-up of capital. More budget means more dollars or capital invested. More scope means a larger product to support or maintain for the organization. These are all forms of cost and constrain how the work can be accomplished when they are fixed.

The three types of project management are Agile, Traditional, and Lean.

  • Agile - varies scope against fixed budget and schedule
  • Traditional - varies budget against fixed scope and schedule
  • Lean - varies schedule (or solution time) against fixed scope and budget

The goals and requirements of each method are essential for understanding the place of each method in the project manager's arsenal:

  • Agile - goal is speed (deliver early versions fast), and requires trust to minimize scope for fast value delivery
  • Traditional - goal is efficiency (best price), and requires efficiency to deliver lowest cost on time and budget
  • Lean - goal is to innovate (solve problems), and requires expertise to minimize time of delivery

False comparisons across types of projects abound. Many times the objections one hears about using Agile is that it's missing critical elements, such as design, testing, or documentation. These are all wrong. In fact, every project must have the following to be successful:

  • Charter
  • Plan
  • Documentation
  • Design
  • Testing

Remember that we vary scope to target just what the customer needs, so we don't waste time or money in the process. That's the power of varying scope. It's fast and limits waste by reducing the work to a minimum viable product (MVP) that meets the project objectives (in the charter). To do this, every Agile project needs:

  • Shared Vision Robust to Change (can vary scope and stay on target)
  • Whole Teams (customer + cross-functional team)
  • Incremental Delivery (learn by doing and using small "sprints")
  • Continuous Integration & Testing (teams test increments to ensure they work)

Scrum, SAFe, or Disciplined Agile are all frameworks that help define roles and processes to scale and implement the methodology of Agile. They provide a shared language. But the method remains the same.

You want proof that Agile Works? Is it worth learning? Why change? Why Agile?

The proof that Agile Works at all scales and across time is written in our nation's history in WWII, in our modern green energy movement, and the launching of spacecraft that literally caught stars and brought them down to earth.

Agile methods built brand new cutting, edge aircraft in less than half a year, developed super computers at 10% the normal cost, and delivered returns on investment magnitudes higher through better decision support systems.

Proof Agile Works Summary Points

There are many stories that capture why and how Agile works. One of the most compelling is the P-80 Shooting Star, the first jet fighter, developed by Lockheed Martin's Skunkworks team:

  • P-80 Shooting Star was the first Jet Fighter
  • Developed in 1943 for use in WWII
  • Led by Kelly Johnson using a colocated team in a tent
  • Completed in 143 days

This is unheard of speed in innovation and delivery. Today similar innovation would take many years, if not a decade. Kelly Johnson did this using principles that align closely with Agile:

  • Small, Strong, Self-Directed and Cross-Functional Teams
  • Owners and Vendors had to collaborate and trust each other
  • Managed and responded to change; any team could update the designs
  • Minimize reports, but record what was important
  • Incremental development by teams that could test their own work

This matches the core tenants of Agile closely:

  • Shared Vision, but no fixed scope (they never built it before!)
  • Whole teams (customer, builders, testers)
  • Incremental delivery (as stated, they had to identify and solve problems one at a time)
  • Continuous integration and testing (teams test increments early and often)

Example 2: Navy Energy Return on Investment

  • Goal: select projects to reduce energy costs and use of "brown power"
  • Process: evaluate and select the best projects delivering the highest "bang for the buck"
  • Project: build a decision support tool quickly to enable support for selection

The scope of this project was to build decisions support systems for projects to identify and select $500M in energy investments.  This project was executed iteratively over four years for about five million dollars. The team makeup included:

  • 2 cross-functional teams
  • 8 contract personnel from Booz Allen Hamilton (BAH)
  • 5 customer personnel from the Navy

Outcomes included a fifty dollars per dollar return on investment (ROI: 50). That means the Navy gained $50M per year because of this project and its decisions support systems it developed. This was achieved through iteratively identifying and building the scope needed in multiple releases:

  • $20M were gained per year in savings, by building a quality management tool for projects
  • $30M were gained per year in benefits, by building systems to better select projects
  • Sustainability was improved by modeling where the next best projects would be with 95% accuracy
  • This enabled BAH to win $10M per year in new contracts at the Navy for renewable energy management

Large Scale Agile Examples:

  • Condor Cluster - result of large amounts of reuse and modular architectures (Agile Engineering Example)
    • One of the most powerful super computers
    • Strung 2 million miles of cable to connect PlayStation 3 gaming consoles (PS3s)
    • Modular enough to be loaded into a spy plane to process images in-flight
    • Reduced aerial imagery processing from days to seconds
  • NASA's Faster Better Cheaper Initiative - reduced scope and size of spacecraft (Lean/Agile Release Designs)
    • Major initiative in the 1990s
    • Costs were one-tenth the current cost of producing spacecraft
    • Achieved unheard of results by reusing old spacecraft designs
    • Stardust Mission - slung shot around the earth and sun to catchup and capture dust from a comet
    • Shoemaker - asteroid surveillance mission that landed on the asteroid to retrieve high-density readings
    • Missions were achieved under budget and on schedule, returning 10X the value of traditional NASA projects

Agile Basics Knowledge Check

Question 1

Which of the following belong to the cornerstones of the Agile manifesto (choose 4 of 6)?

Question 2

Which of the following main roles are defined by Scrum process (choose 3 of 5)

Question 3

The Agile project should______________ to facilitate good communication.

 

Question 4

One of the most compelling stories that capture why and how Agile works is the P-80 Shooting Star, the first jet fighter developed by Lockheed Martin's Skunkworks team. The success of this project exemplifies the core tenants of Agile. What is not a core tenant of Agile?

Question 5

In the project of Navy Energy, the scope was to build decisions support systems for projects to identify and select $500M in energy investments. As a result, this project brought a fifty-dollar/dollar return on investment (ROI 50) to Navy. What is the key to success of this project?
 
 

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