Tuesday, April 18, 2023

What is a memory stream in .NET Core and how do you use it?



In .NET Core, a MemoryStream is a stream that uses memory as its backing store rather than a file or network connection. It allows you to read and write data as if it were being read from or written to a file, but in reality, the data is being stored in memory.

You can create a new MemoryStream instance using the following code:

var stream = new MemoryStream();


Once you have created a MemoryStream instance, you can use it to read from or write to the stream. For example, to write some data to the stream, you can use the Write method:

byte[] buffer = Encoding.UTF8.GetBytes("Hello, world!");
stream.Write(buffer, 0, buffer.Length);


To read data from the stream, you can use the Read method:

byte[] buffer = new byte[1024];
int bytesRead = stream.Read(buffer, 0, buffer.Length);
string data = Encoding.UTF8.GetString(buffer, 0, bytesRead);



You can also use the Position property to get or set the current position within the stream, and the Length property to get the length of the data in the stream.

MemoryStream is often used in scenarios where you need to work with data that is too small or too volatile to justify the overhead of using a file or network connection. It can also be used for testing and debugging purposes, or as an alternative to writing data to a file.

No comments:

Post a Comment

Please keep your comments relevant.
Comments with external links and adult words will be filtered.